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Showing posts with the label PlayStation 5

IPFire - Open NAT Call of Duty Modern Warfare multiple PlayStation 5

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This is a quick guide on how to setup IPFire so that multiple PlayStation 5 consoles can play Call of Duty at the same time with an open NAT connection. Call of Duty on the PlayStation 5 uses UDP port 3074. To get an open NAT connection all you have to do is port forward UDP port 3074 to your PlayStation 5's local IP. However, when you have two (or more) PlayStation 5's and you and someone else wish to play COD together at the same time, you cannot port forward UDP port 3074 to both consoles ( You can create the rule but it wont work ) and play simultaneously with an open NAT. One will work and one won't, or there will be connectivity issues resulting in both unable to play. This is normal port forwarding behavior. If you think about what port forwarding does you will understand why. It is a rule that tells your router to send all incoming external traffic inbound for UDP port 3074 to a single local IP. Incoming external traffic: UDP 3074---> send to ---> 10.0.0.2 Now...

Online gaming IPFire is better than pfsense

I've been using pfsense for a few years and it has been a good replacement over a traditional router but I've been dissatisfied with its online gaming performance. If I plug my modem directly to my PlayStation 5 and play COD MW2, things are good. If I then use pfsense, even if it is configured to allow an open NAT the gaming experience is like there is some form of delay despite having the same ping. I would describe this as other players seem to be reacting well in advanced and I appear to be out of sync. This is more evident when I watch myself dying in the kill cam and see what the other play saw me do. Either pfsense is bad, I've configured it poorly, it's a hardware issue or a combination of these things.  In any event I decided to give IPFire a go and my COD MW2 experience is like I have my modem plugged directly into my PlayStation 5. Even my PC online browsing is more responsive and things are loading quicker! I therefore recommend using IPFire over pfsense -  h...

ASUS CU4K30 and OBS audio drift / sync FIX

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To help explain how this may help you, this is my setup. PlayStation 5 Sony XH90 TV ASUS CU4K30 PC Steelseries Arctis 7P+ Wireless USB headset The PlayStation 5 is connected to the ASUS CU4K30 capture device which is connected to my PC via a USB cable, and TV via a HDMI cable (PS5 passthrough etc). I then use OBS to record my game play to my PC. I do not stream my gameplay to a service such as twitch. My USB headset is connected to my PC. The problem with OBS With OBS typically after 1 hour of recording the audio in the recording will be out of sync with the video. It also seems the severity of the audio desync progressively gets worse over time. For example, in a 3 hour recording the audio is way more out of sync with the video towards the end of the recording. The only time I become aware of the audio sync issue is when playing back the video file. I have seen various ways of attempting to fix this on the internet and they all fail to work ranging from disabling buffering on the capt...

PlayStation 5 and Bandicam - Optimising GPU load when using ASUS CU4K30

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I posted this on the Bandicam forum, copying here as it is useful to know. Feedback / Suggestion - Optimise GPU load HDMI Capture Device window Quote Sat Jun 18, 2022 2:36 am Hello Team Bandicam! Thank you for Bandicam. I currently use Bandicam to record my PS5 gameplay along with an ASUS CU4K30 HDMI capture device, it works well without issue. I do not use the Bandicam HDMI capture window to view and play my PS5, I simply hide the window and switch over to my PS5 HDMI port on my screen. However, out of curiosity I was looking at GPU load when the HDMI capture window is hidden and I feel Bandicam could be better optimised to reduce GPU load when the HDMI capture window is hidden and recording. I will demonstrate my findings with screenshots. In the first screenshot, I have Bandicam open, and task manager shows the GPU load at 0%. In the seco...

Playstation 5 - Certified Compatible NVMe SSD's with Heatsinks

For those who are not interested in messing about, your best NVME's for the PlayStation 5 are from Seagate and Western Digital with heatsinks attached. Seagate FireCuda 530 500GB ZP500GM30023  Seagate FireCuda 530 1TB ZP1000GM30023  Seagate FireCuda 530 2TB ZP2000GM30023  Seagate FireCuda 530 4TB ZP4000GM30023  Western Digital SN850 500GB WDS500G1XHE-00AFY0  Western Digital SN850 1TB WDS100T1XHE-00AFY0  Western Digital SN850 2TB WDS200T1XHE-00AFY0